Drawing a Radar Display Using C#


Originally, I implemented the idea of a radar-esque object as a UserControl for the purpose of parsing NMEA-structured GPS data and displaying the satellites in view. This worked well, but I've also wanted to write my first article for some time now, and this seemed like the time to do it. The Radar class internally maintains a structure of RadarItem implementations and draws them on radar. The position of the RadarItem is determined by translating two values: Azimuth and Elevation.

Using the code:

Class Diagram

Getting the Radar image

As shown in the Class Diagram, there are a few classes and an interface to work with in this implementation. First and foremost is the Radar class. This is the main class for display of the radar image. There are two ways to get the Image from the Radar class:

Use the Radar.Image member

Use the ImageUpdateEventArgs.Image passed by Radar.ImageUpdate

The following example demonstrates a combination of both for the purpose of showing the blank radar initially, not having to wait for an update to occur. The Radar.ImageUpdate event is fired every time a change is made to the drawable elements of the Radar class.

Radar radar;

private void frmMain_Load(object sender, EventArgs e)


    // create a new instance of the Radar class

    Radar radar = new Radar(pictureBox1.Width);

    // hint: use a square PictureBox

    // display the base image initially

    pictureBox1.Image = radar.Image;

    // add a handler for the ImageUpdate event

    radar.ImageUpdate += new ImageUpdateHandler(radar_ImageUpdate);


void radar_ImageUpdate(object sender, ImageUpdateEventArgs e)


    // display the updated image

    pictureBox1.Image = e.Image;


Color Options:

The Radar class has a few customizable colors in order to include the background colors (top and bottom of gradient) and the color of the lines drawn.

Radar radar = new Radar(pictureBox1.Width);

// change the colors of the radar

radar.CustomGradientColorTop = Color.FromArgb(0, 100, 0);

radar.CustomGradientColorBottom = Color.FromArgb(0, 40, 0);

radar.CustomLineColor = Color.FromArgb(0, 255, 0);

pictureBox1.Image = radar.Image;

Adding RadarItem objects to the Radar:

There are three included classes that implement the RadarItem interface. They are the CircleRadarItem, SquareRadarItem and TriangleRadarItem objects. Feel free to create your own (see source code for examples) and email it to me!

RadarItems are differentiated from one another using the ID member. This also allows for the Radar object to update the position of a particular RadarItem. The Radar class contains an internal List<RadarItem> that you can add items to using the Radar.AddItem method. When you pass a RadarItem with a pre-existing ID, the RadarItem in the List is replaced with the new RadarItem.

Radar radar = new Radar(pictureBox1.Width);

// Arguments:

// 1. ID

// 2. Size

// 3. Azimuth

// 4. Elevation

RadarItem item = new CircleRadarItem(2, 8, 45, 45);

pictureBox1.Image = radar.Image;

Extending the RadarItem Interface:

public interface RadarItem : IComparable<RadarItem>


    int ID { get; }

    int Azimuth { get; set; }

    int Elevation { get; set; }

    int Height { get; set; }

    int Width { get; set; }

    DateTime Created { get; }

    void DrawItem(Radar radar, Graphics g);


This is relatively straightforward. Just implement the interface and go to town! The DrawItem method is called from the Radar class. Supplied is the instance of the Radar class, because of the AzEl2XY method. In order to convert the Azimuth and Elevation to a PointF, the algorithm has to be aware of the size of the Radar. This method lives in the Radar class for logical reasons and to not duplicate the code.

Also exposed through the Radar class are the colors. I use Radar.CustomLineColor as the color of my custom RadarItem implementations. Also passed is an instance of Graphics. This is the Graphics that is used to draw directly on the Radar. Although the RadarItem interface requires the implementation of IComparable<RadarItem>, it is not used for anything yet. The Created member is also unused for the time being.

The Scan Line :

Radar includes a minor implementation of a "Scan Line" with fade. NOTE: When using the ScanLine, you will want to use the Radar.ImageUpdate event to update the Image on screen. This is because the Image is constantly being updated.

Radar radar = new Radar(pictureBox1.Width);

radar.ImageUpdate += new ImageUpdateHandler(_radar_ImageUpdate);

radar.DrawScanInterval = 60; // in millisecs

radar.DrawScanLine = true;

Points of Interest:

Particularly fun was adding the "Scan Line" to the Radar as suggested by Ali, a coworker. I learned all about the GraphicsPath object, as well as the PathGradientBrush. See the code for details.

Radar stores the background image separately in order to cut down on the drawing time. This image is updated every time the value of a background-related property is changed, i.e. CustomLineColor.

FOR MORE CHECK: The radar detector reviews unbiased

  Modified On Dec-27-2019 06:59:56 AM

Leave Comment