I have a question regarding the use of dispatcherTimer in code. Please look at my situation below:
private void CheckShow(object sender,System.Windows.RoutedEventArgs e)
{
DispatcherTimer dispatcherTimer = new DispatcherTimer();
dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 0, 1);
dispatcherTimer.Tick += new EventHandler(dispatcherTimer_Tick);
dispatcherTimer.Start();
string etime =DateTime.Now.Second.ToString();
}
private void dispatcherTimer_Tick(object sender, EventArgs e)
{
if(System.IO.File.Exists(@"C:\Default.xml"))
{
LoadingRecent.Text = "Loading Default Show...";
LoadBar.Opacity = 100; string time1 =DateTime.Now.Millisecond.ToString();
string time2 =DateTime.Now.Second.ToString();
double huidigetijd = System.Convert.ToDouble(time2 + "." + time1);
LoadBar.Value= huidigetijd;
Remainingnummer.Text = Convert.ToString(10 - DateTime.Now.Second);
string etime =DateTime.Now.Second.ToString();
if (etime =="10")
{
var provider = (XmlDataProvider)this.Resources["CUEData"];
var loadfilepath = @"C:\Default.xml";
provider.Source = new Uri(loadfilepath, UriKind.Absolute);
Storyboard Hoofdvenster = (Storyboard)Resources["Hoofdvenster"];
Hoofdvenster.Begin(this, true);
}
As you can see in the top function I start the timer and then in the Tick I do some stuff when the timer reaches ten seconds. However I want to stop the dispatchertimer in that if statement but then I get a context error.
So how do I stop the timer in a different function?
Pravesh Singh
23-Jan-2014this works :)