
Meta fires 100 employees who were working on VR headsets
Facebook’s parent company reduced this workforce by around 100 people engaged in the construction of VR headsets indicating changes on Meta’s hardware business. These layoffs are a measure of internal refocusing towards cost cutting and product first priorities at Meta and part of Reality Labs(part of Reality Platforms Group) which has been in the center of recent investments for the company. It shows that Meta has been struggling to address the duality of growth and cost cutting as other tech firms do.
Highlights:
- Meta confirmed the termination of around 100 VR headset employees this week.
- The affected teams were primarily part of the Reality Labs hardware division.
- Meta stated it is narrowing its focus on “high-priority” VR and AR projects.
- Laid-off workers will receive severance packages and job placement support.
- The company remains committed to advancing its Metaverse ambitions despite cuts.
Meta’s decision to let go of 100 employees who specifically worked on the VR headsets can well be seen as a determined attempt to realign its hardware strategies. While the competition in the VR and AR market is getting stiffer Meta has resolved to consolidate the company and focus on critical areas that will deliver more value. This also proves that no organization, let alone a technology company is immune to the rising demands for profitability as well as wiser spending in the year 2025.
Despite this, Meta has pledged to keep pumping resources into the development of future VR headsets, and the reality of the situation is changing. There is more pressure on the long-term and possibly less certain projects. Although these speculations are hard to prove, the laid off 100 employees were mostly those who were involved in research in their initial stages and this could indicate that the company plans a very cautious launching of new products in the future. Snap is also saying that more focus will be paid to maintaining financial discipline as much as pursuing technology advancement.
Meta still has its eyes set on the Metaverse and Virtual Reality headset market even if it dismisses thousands of employees. Top managers tried to convince the stakeholders that cutting the teams does not mean the company is withdrawing from VR leadership. Rather, it is a shift in focus and makes a great deal of sense strategically. Through integration, Meta expects to design and release superior virtual reality products more effectively, thus sustaining the company’s competitiveness in the market.