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In C#, classes and structs are both data types that can be used to create objects. However, there are some key differences between the two.
Classes
Classes are reference types. This means that when a class object is created, a reference to the object is stored on the heap.
Classes can be inherited from other classes. This allows you to create new classes that share the properties and methods of existing classes.
Classes can be virtual. This allows you to create objects that can be used polymorphically.
Classes can be sealed. This prevents other classes from inheriting from them.
Structs
Structs are value types. This means that when a struct object is created, the actual data for the object is stored on the stack.
Structs cannot be inherited from other structs.
Structs cannot be virtual.
Structs cannot be sealed.
Here is a table that summarizes the key differences between classes and structs:
Feature
Class
Struct
Type
Reference type
Value type
Storage
Heap
Stack
Inheritance
Can be inherited
Cannot be inherited
Polymorphism
Can be virtual
Cannot be virtual
Sealing
Can be sealed
Cannot be sealed
When to use classes
Classes are a good choice for data types that need to be inherited from other classes, or that need to be used polymorphically. For example, you might use a class to represent a user, or an animal.
When to use structs
Structs are a good choice for data types that are small and simple, or that need to be passed around by value. For example, you might use a struct to represent a point, or a color.
Ultimately, the best type of data type to use will depend on the specific requirements of the situation.
Aryan Kumar
06-Jun-2023In C#, classes and structs are both data types that can be used to create objects. However, there are some key differences between the two.
Classes
Structs
Here is a table that summarizes the key differences between classes and structs:
When to use classes
Classes are a good choice for data types that need to be inherited from other classes, or that need to be used polymorphically. For example, you might use a class to represent a user, or an animal.
When to use structs
Structs are a good choice for data types that are small and simple, or that need to be passed around by value. For example, you might use a struct to represent a point, or a color.
Ultimately, the best type of data type to use will depend on the specific requirements of the situation.
Rahul Roi
16-Nov-2020Differences between Class and Struct in C#