Object pooling is a concept of storing a pool (group) of
objects in memory that can be reused later as needed. Whenever, a new object is
required to create, an object from the pool can be allocated for this request;
thereby, minimizing the object creation. A pool can also refer to a group of
connections and threads. Pooling, therefore, helps in minimizing the use of
system resources, improves system scalability, and performance.
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Object pooling is a concept of storing a pool (group) of objects in memory that can be reused later as needed. Whenever, a new object is required to create, an object from the pool can be allocated for this request; thereby, minimizing the object creation. A pool can also refer to a group of connections and threads. Pooling, therefore, helps in minimizing the use of system resources, improves system scalability, and performance.