performSelector may cause a leak because its selector is unknown

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I'm getting the following warning by the ARC compiler:
"performSelector may cause a leak because its selector is unknown".
Here's what I'm doing:
[_controller performSelector:NSSelectorFromString(@"someMethod")];
Why do I get this warning? I understand the compiler can't check if the selector exists or not, but why would that cause a leak? And how can I change my code so that I don't get this warning anymore?
  1. Post:397

    Re: performSelector may cause a leak because its selector is unknown

    The compiler is warning about this for a reason. It's very rare that this warning should simply be ignored, and it's easy to work around. Here's how:

    SEL selector = NSSelectorFromString(@"someMethod");
    IMP imp = [_controller methodForSelector:selector];
    void (*func)(id, SEL) = (void *)imp;
    func(_controller, selector);
    Or more tersely (though hard to read):

    SEL selector = NSSelectorFromString(@"someMethod");
    ((void (*)(id, SEL))[_controller methodForSelector:selector])(_controller, selector)


    What's going on here is you're asking the controller for the C function pointer for the method corresponding to the controller. All NSObjects respond to methodForSelector:, but you can also use class_getMethodImplementation in the Objective-C runtime (useful if you only have a protocol reference, like id<SomeProto>). These function pointers are called IMPs, and are simple typedefed function pointers (id (*IMP)(id, SEL, ...))1. This may be close to the actual method signature of the method, but will not always match exactly.

    Once you have the IMP, you need to cast it to a function pointer that includes all of the details that ARC needs (including the two implicit hidden arguments self and _cmd of every Objective-C method call). This is handled in the third line (the (void *) on the right hand side simply tells the compiler that you know what you're doing and not to generate a warning since the pointer types don't match).

    Finally, you call the function pointer.



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