how to save a shape as bmp file

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hi thr...

       I want to save three shape[rectangle] as a single bmp file.. is there option to save it..
my code is

Public Class Form1
    Dim bmp As New Bitmap(Me.Width, Me.Height)
    Private Sub PaintTheForm()
        Dim bmp As New Bitmap(Me.Width, Me.Height)
        Using g As Graphics = Graphics.FromImage(bmp)
            Dim blackPen As New Pen(Color.Black, 1)
            'to draw first rectangle rectangle
            Dim rect As New Rectangle(0, 0, 30, 16)
            g.DrawRectangle(Pens.Black, rect)
            'to draw second rectangle
            Dim rect1 As New Rectangle(30, 0, 114, 8)
            g.DrawRectangle(Pens.Black, rect1)
            'to draw thrid rectangle
            Dim rect2 As New Rectangle(30, 8, 114, 8)
            g.DrawRectangle(Pens.Black, rect2)
            ' To type text
            Dim big_font As New Font("Comic Sans MS", 12, FontStyle.Bold, GraphicsUnit.Pixel)
            g.TextRenderingHint = Drawing.Text.TextRenderingHint.SingleBitPerPixel
            g.DrawString("helo", big_font, Brushes.Black, 0, 0)
            ' End Sub
            Me.BackgroundImage = bmp
        End Using
    End Sub
    Private Sub btnPaint_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnPaint.Click
    End Sub
    Private Sub btnsave_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnsave.Click
        SaveFileDialog1.FileName = ""
        If SaveFileDialog1.ShowDialog <> 1 Then Exit Sub
            Select Case SaveFileDialog1.FilterIndex
                Case 1
                    bmp.Save(SaveFileDialog1.FileName, Imaging.ImageFormat.Bmp)
                Case 2
            End Select
            MsgBox("Can not save the LED image!", 48, "LED Saving")
        End Try
    End Sub
End Class

when I tried to save this I could not save the three rectangle box... so can anyone help in solving my problem


  1. Re: how to save a shape as bmp file

    Hi madhu

    Try this code:

    If you want to save the image that is displayed in the picture box, complete with any lines that may have been drawn on top of it during run-time, you can use the Control.DrawToBitmap method

    Here's an example of a complete solution. First, the user is prompted by a save dialog (entitled "Save Image" and filtering to bitmap images (*.bmp) by default). If they click OK, the image displayed in the picture box is drawn to a temporary bitmap, and that temporary bitmap is saved to the location they specified. If they click Cancel, the file is not saved and the method simply exits.

    private void Save_Click(object sender, EventArgs e)
        //Show a save dialog to allow the user to specify where to save the image file
        using (SaveFileDialog dlgSave = new SaveFileDialog())
            dlgSave.Title = "Save Image";
            dlgSave.Filter = "Bitmap Images (*.bmp)|*.bmp|All Files (*.*)|*.*";
            if (dlgSave.ShowDialog(this) == DialogResult.OK)
                //If user clicked OK, then save the image into the specified file
                using (Bitmap bmp = new Bitmap(pictureBox1.Width, pictureBox1.Height))
                    picturebox1.DrawToBitmap(bmp, new Rectangle(0, 0, bmp.Width, bmp.Height));

      Modified On Apr-09-2018 03:51:00 AM


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