Applications you build with LightSwitch are forms-over-data applications that provide user interfaces for viewing, adding, and modifying data. LightSwitch simplifies the development of these applications by using screens and tables. Because LightSwitch can work with other external data sources that do not necessarily have to come from a database, we sometimes call tables ‘Data entities’ or just ‘entities’ in LightSwitch. So whether you have a table in a database or a list in SharePoint, both the table and the list are entities in LightSwitch. Similarly, a field in a table or a column in a list is referred to as a property of the entity.
Entities are how LightSwitch represents data and are necessary to assemble an application. You create these data entities by using the built-in application database, or by importing data from an external database, a SharePoint list, or other data source. When you create a new project in LightSwitch, you need to choose whether you want to attach to an existing data source or create a new table. If you choose to create a new table, LightSwitch will create it in the built-in database, also referred to as the intrinsic database. You then design the table using the Data Designer.
When you create tables and relate them together you are designing a data model, or schema. Describing your data this way takes some practice if you’ve never done it before, however, you will see that it’s pretty intuitive using LightSwitch. The better you are at describing your data model, the more LightSwitch can do for you when you create screens later.
The LightSwitch Data Designer:
The Data Designer is where all your data modeling happens in LightSwitch whether you’re attaching to an existing data source or creating a new database. By using the Data Designer, you can define properties on your entities and create relationships between them. LightSwitch handles many typical data management tasks such as field validation, transaction processing, and concurrency conflict resolution for you but you can also customize these tasks by modifying properties in the Properties window, and/or by writing code to override or extend them.