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DLL Hell
.net 22 Jul 2010
DLL Hell

DLL Hell refers to the set of problems caused when multiple applications attempt to share a common component like a dynamic link library (DLL) or a Component Object Model (COM) class.

Virtual Directory in IIS 7
.net 21 Jul 2010
Virtual Directory in IIS 7

A virtual directory is a directory name that you specify in IIS and map to a physical directory on a local or remote server. The directory name then

Global Assembly Cache
.net 20 Jul 2010
Global Assembly Cache

Global Assembly Cache is a machine-wide store used to hold assemblies that are intended to be shared by several applications on the machine. Each computer where the common language runtime (CLR) is installed has a global assembly cache. The global as

Garbage Collection in .net
.net 20 Jul 2010
Garbage Collection in .net

The garbage collector in .Net takes care of bulk of the memory management responsibility, freeing up the developer to focus on core issues.

Value Type and Boxing
.net 17 Jul 2010
Value Type and Boxing

The operation of converting value type to reference type is called Boxing and the reverse operation is called Unboxing. Boxingint Val = 1; //Value

Polymorphism
.net 17 Jul 2010
Polymorphism

 When a message can be processed in different ways is called polymorphism.Polymorphism is of two types: ·    Overloading: In method overloading meth

Partial Class
.net 15 Jul 2010
Partial Class

When we want to split class we use partial keyword. The main advantage of partial class is that more than one programmer can work on same class at a time i.e. they can implement same class.

.Net Framework
.net 15 Jul 2010
.Net Framework

The .NET Framework is Microsoft's Managed Code programming model for building applications on Windows clients, servers, and mobile or embedded devices. Microsoft's .NET Framework is a software technology that is available with several Microsoft...

Interfaces
.net 15 Jul 2010
Interfaces

An interface looks like a class, but has no implementation. The only thing it contains is definitions of events, indexers, methods and/or properties. The reason interfaces only provide definitions is because they are inherited by classes and structs,