---
title: "Use of OpenGL in iOS."  
description: "Use of OpenGL in iOS."  
author: "Tarun Kumar"  
published: 2015-12-09  
updated: 2020-09-19  
canonical: https://www.mindstick.com/interview/22936/use-of-opengl-in-ios  
category: "iphone"  
tags: ["iphone", "ios", "objective c"]  
reading_time: 1 minute  

---

# Use of OpenGL in iOS.

**OpenGl** is stands for Open Graphics Library. It is an lowest-level API that is used in creating 2D and 3D graphics on **iPhone,iPad** devices.\
We can use some other frameworks for that purpose like: **Cocos2D, Corona, Sparrow, Unity**; these are all built on top of OpenGL.\
Programmers mostly uses those frameworks instead of OpenGl because it is difficult to learn and a lot of code is used for creating simple graphics.

## Answers

### Answer by Tarun Kumar

**OpenGl** is stands for Open Graphics Library. It is an lowest-level API that is used in creating 2D and 3D graphics on **iPhone,iPad** devices.\
We can use some other frameworks for that purpose like: **Cocos2D, Corona, Sparrow, Unity**; these are all built on top of OpenGL.\
Programmers mostly uses those frameworks instead of OpenGl because it is difficult to learn and a lot of code is used for creating simple graphics.


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Original Source: https://www.mindstick.com/interview/22936/use-of-opengl-in-ios

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